Matteo Manzoni

Accessibility and Video games

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PhD Student

University of Milan

Dept. of Computer Science

I am a Ph.D. candidate in Computer Science at the University of Milan, where I also completed my Master’s degree with honors. My research centers on enhancing video game accessibility through AI-powered partial automation, with the goal of making interactive entertainment more inclusive for players with disabilities.

Currently, I conduct my research at the EveryWare Laboratory, where I explore innovative approaches to bridge the gap between artificial intelligence and accessibility solutions in gaming environments.

News

Oct 01, 2025 The PhD program will officially begin this October!
Sep 22, 2025 Attending the MobileHCI 2025 Conference in Sharm El-Sheikh to present two demo papers
Jul 21, 2025 Attending the MedChi Summer School in Como

Selected publications

  1. Personalized Facial Gesture Recognition for Accessible Mobile Gaming
    Matteo Manzoni, Dragan Ahmetovic, and Sergio Mascetti
    In International Conference on Computers Helping People with Special Needs, 2024
  2. MapIO: a Gestural and Conversational Interface for Tactile Maps
    Matteo Manzoni, Sergio Mascetti, Dragan Ahmetovic, Ryan Crabb, and 1 more author
    IEEE Access, 2025
  3. Shared Control for Game Accessibility: Understanding Current Human Cooperation Practices to Inform the Design of Partial Automation Solutions
    Dragan Ahmetovic, Matteo Manzoni, Filippo Corti, and Sergio Mascetti
    arXiv preprint arXiv:2509.02132, 2025