Matteo Manzoni
Accessibility and Video games
PhD Student
University of Milan
Dept. of Computer Science
I am a Ph.D. candidate in Computer Science at the University of Milan, where I also completed my Master’s degree with honors. My research centers on enhancing video game accessibility through AI-powered partial automation, with the goal of making interactive entertainment more inclusive for players with disabilities.
Currently, I conduct my research at the EveryWare Laboratory, where I explore innovative approaches to bridge the gap between artificial intelligence and accessibility solutions in gaming environments.
News
| Nov 01, 2026 | Evaluation of Personalized Above-Neck Gestures for Accessible Mobile Gaming |
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| Oct 29, 2026 | First Place at the ASSETS 2026 Student Research Competition and Best Demo Award |
| Oct 25, 2026 | Attending the ASSETS 2026 Conference in Porto to present a demo paper, participate in the DC and compete in the SRC |
| Jun 15, 2026 | Attending the 3rd ACM Europe Summer School on Accessible and Inclusive Technologies |
| Apr 13, 2026 | Shared Control for Game Accessibility: Understanding Current Human Cooperation Practices to Inform the Design of Partial Automation Solutions |